Join us in Glorantha, Greg Staffords classic fantasy world ofrichly imagined cultures, ferocious combat, and colliding mythologies.
Create your groups unique Gloranthan campaign using 13th Age: the d20-rolling game of heroic fantasy, escalating combat, One Unique Things, and limb-ripping owlbears!
Developed by Rob Heinsoo and Jonathan Tweet.
For Game Masters, 13th Age Glorantha includes:
If youre a 13th Age player youll find:
5 new classes, including the hell mother who summons Darkness spirits and giant spiders; the swordmaster Humakti who wields Death; and the trickster who (in theory!) funnels your bad luck onto your enemies.
5 new class variants, including the wind lord, a fighter with magical storm-related exploits; and the rebel, a rogue with the supernatural ability to get where hes not supposed to be.
2 new PC races, the trolls and ducks, plus Gloranthan humans with new cultural traits.
The 13th Age Core Rules are required to use this book.