| Number of Players | 1-6 |
| Playtime | 45-60 Min |
| Suggested Ages | 14+ |
| Designer(s) | Alexander Schmidt (II), Jamey Stegmaier |
| Publisher | Stonemaier Games |
Enter the futuristic universe of Red Rising, featuring a dystopian society divided into fourteen castes, based on the book series by Pierce Brown. You represent a house attempting to rise to power as you gather an assortment of followers (represented by your hand of cards). Will you embrace the dominance of the Golds or break the chains of the Society?
Red Rising is a combo-building, hand-management game for 1-6 players with a 45-60 minute playing time. You start with a hand of five cards, and on your turn you deploy one of those cards to a location on the board, activating that cards benefit. You then gain the top card from another location (face up) or the deck (face down), thereby gaining that location’s benefit and adding the card to your hand as you enhance your end-game point total. If, at any point, youre really happy with your hand, you can use your turn to reveal a card from the top of the deck and place it on a location to gain that locations benefit.